Mass Effect remastered

This past Saturday, November 7, was a good one for a lot of people, including fans of the Mass Effect video game. It featured a cast reunion, complete with some line readings. https://youtu.be/BjzXCLpgBXE Bioware also announced a remastered edition of the Mass Effect trilogy for this spring (hopefully), which we can play on next gen… Continue reading Mass Effect remastered

Parenting in the Post Apocalypse: The Walking Dead

Over the winter, I played a succession of three video games that involved characters in a parenting or protective role: Fallout 4; The Last of Us; and The Walking Dead. And if parenting in today's world is hard, it's even worse once the world goes to hell. Today I'm writing about my parenting experience with… Continue reading Parenting in the Post Apocalypse: The Walking Dead

Parenting in the Post Apocalypse: The Last of Us

Over the winter, I played a succession of three video games that involved characters in a parenting or protective role: Fallout 4; The Last of Us; and The Walking Dead. And if parenting in today's world is hard, it's even worse once the world goes to hell. Today I'm writing about my parenting experience with… Continue reading Parenting in the Post Apocalypse: The Last of Us

A weird stand on immersiveness in Fallout 4

There's a mod for Fallout 4 PC version that makes children in the game killable, in case you want to, you know, kill kids. By default they're not mortal. Once of the reasons this exists, according to an article on Kotaku is to increase the immersive factor in the game. Immersiveness. That's a weird hill… Continue reading A weird stand on immersiveness in Fallout 4

Star Trek: 25th Anniversary revisited

What a pleasant surprise to find out that an old, favourite Star Trek game is coming back through gog.com. It's funny to realize that almost as much time has passed between this game's release and now as the 25 years between Star Trek's premiere and the game's release in 1992. I played the hell out of Star Trek:… Continue reading Star Trek: 25th Anniversary revisited

What Star Trek games need

Star Trek needs an RPG, deep character development, and a story. The reason most Star Trek games fail is that the game developers and publishers don't recognize what makes Star Trek Star Trek. Star Trek has action, and ideas, and morality lessons. But more than that it has great characters that interact and form friendships… Continue reading What Star Trek games need