Just came back from watching Gravity in IMAX 3D, which is an intense experience. The movie starts quickly, with just enough establishment of character and setting, then kicks into gear and rarely lets up. It's a simple survival story with a simple human against nature conflict in the most hostile environment known. At the end… Continue reading Gravity: a quick review
Author: Mark Ladouceur
Another day in the writing life
Writing distraction Vacation planning, flight booking, errands, and watching TV with my wife, kept me from getting any writing done tonight. Writing success Well not tonight, but last night I added a bit on to my writing exercise (fan fiction).
Star Trek for me
Star Trek celebrated its 47th anniversary on September 8. And while I wasn't around on the day the first episode aired, I can remember Star Trek as a constant in my life from some of my earliest days. I can still remember being around 5 or 6 and having a gold, Captain Kirk shirt, with… Continue reading Star Trek for me
A Day in the Life
Writing distractions today:Community again. Community season 1 and 2 are hilarious. At times cartoon-like, and at others amazingly poignant and meaningful. The range between Modern Warfare's hilarity and Abed's Uncontrollable Christmas are unlike other sitcoms I can recall. And so I watched three episodes tonight. Writing triumph today:Words. Actual new words. I'm allowing myself this triumph… Continue reading A Day in the Life
Trek into Abrams
Saw Star Trek: Into Darkness, and It was very big and loud and explosive and dramatic. Those are the good points. But I'd still rate it closer to the bottom out of 11 movies. Definitely Above Final Frontier, Generations, and Insurrection. Above Nemesis too, but below the rest. So that's 7th best out 11, based… Continue reading Trek into Abrams
What Star Trek games need
Star Trek needs an RPG, deep character development, and a story. The reason most Star Trek games fail is that the game developers and publishers don't recognize what makes Star Trek Star Trek. Star Trek has action, and ideas, and morality lessons. But more than that it has great characters that interact and form friendships… Continue reading What Star Trek games need
Mortality
It's a hell of a thing finding out through Twitter, or any social media, that a friend's in a life-threatening battle with a lung-infection. It's too early for me to start losing friends. At any age I'm sure I wouldn't be ready. That my friend is my age and has two kids the same age… Continue reading Mortality
Mass Effected
I spent a lot of time playing Mass Effect recently. Probably 150 hours taking all 3 games into account. Way too long according to my wife. But then EA and Bioware released the last DLC pack for Mass Effect 3 and it felt like the right time to dive in. In tone, it's certainly different… Continue reading Mass Effected
I wrote
"This is me writing." That's the best I could muster the other night, just to say I'd committed words to the medium. Each night I have the intention to write. And if it's not something related to work or my family, then it's a video game, or TV, or social media that I can point… Continue reading I wrote
FTL
Captain's Log Star date unknown My crew is dead, my ship's systems badly damaged, and I'm out of fuel. The rebel fleet is out there, coming closer. Escape is unlikely. My mission is a failure. Tell my wife I love her. This is the typical end in FTL, an indie game I bought from Steam… Continue reading FTL