A Day in the Life

Writing distractions today:Community again. Community season 1 and 2 are hilarious. At times cartoon-like, and at others amazingly poignant and meaningful. The range between Modern Warfare's hilarity and Abed's Uncontrollable Christmas are unlike other sitcoms I can recall. And so I watched three episodes tonight. Writing triumph today:Words. Actual new words. I'm allowing myself this triumph… Continue reading A Day in the Life

What Star Trek games need

Star Trek needs an RPG, deep character development, and a story. The reason most Star Trek games fail is that the game developers and publishers don't recognize what makes Star Trek Star Trek. Star Trek has action, and ideas, and morality lessons. But more than that it has great characters that interact and form friendships… Continue reading What Star Trek games need